Glossary cluster · 11 terms

Product & Service Design / Discovery

The discovery methods that find the right problem and the design methods that shape the answer, from journey maps to MVPs.

Continuous Discovery

Continuous discovery is the practice of maintaining regular, ongoing contact with customers throughout product development, so that decisions about what to build rest on a steady stream of evidence rather than a single upfront research phase.

Customer Journey Map

A customer journey map is a visual model of the end-to-end experience a person has with a product or service, plotting their actions, thoughts, emotions, and touchpoints stage by stage from first awareness through use and beyond.

Design Thinking

Design thinking is a human-centred problem-solving approach that moves through understanding people, defining the real problem, generating ideas, prototyping, and testing, so solutions are grounded in genuine user needs rather than assumptions.

Experience Design

Experience design is the discipline of shaping the whole experience a person has with a product, service, or brand across every touchpoint and moment, so the interaction feels coherent, useful, and considered from beginning to end.

Minimum Viable Product (MVP)

A minimum viable product is the simplest version of a product that delivers enough value for real customers to use it, built to test core assumptions and gather learning with the least effort before wider investment.

Opportunity Solution Tree

An opportunity solution tree is a visual map that connects a desired outcome to the customer opportunities that could achieve it, and each opportunity to candidate solutions and the experiments that test them, keeping discovery structured and traceable.

Outcome-Driven Innovation

Outcome-driven innovation is a method that treats the metrics customers use to judge success as the true input to innovation, uncovering the outcomes people want when getting a job done and targeting the ones that are important yet poorly served.

Product Operating Model

A product operating model is the way an organisation structures its teams, decisions, funding, and processes to build and run products continuously, shifting from project-based delivery of fixed scope toward durable teams accountable for outcomes.

Product-Market Fit

Product-market fit is the state in which a product satisfies a strong market demand so well that customers adopt it, keep using it, and recommend it, signalling that the value proposition and the target market are genuinely aligned.

Prototyping

Prototyping is the practice of building a quick, low-cost representation of a product, service, or idea, so that it can be shown, tested, and refined with real users before significant time or money goes into full development.

Service Blueprint

A service blueprint is a diagram that maps every step of a service across two planes at once: the customer's visible experience above the line of interaction, and the staff actions, systems, and processes that deliver it below, showing how front-stage and backstage connect.

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